terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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PresenceManager.cs
Go to the documentation of this file.
1
using
System
;
2
3
// Token: 0x020002B7 RID: 695
4
public
class
PresenceManager
5
{
6
// Token: 0x06001017 RID: 4119 RVA: 0x0004F3C4 File Offset: 0x0004D5C4
7
public
static
void
Update
()
8
{
9
if
(!
true
)
10
{
11
}
12
if
(
true
)
13
{
14
PresenceManager
.
SetState
(
"Menu"
);
15
return
;
16
}
17
}
18
19
// Token: 0x06001018 RID: 4120 RVA: 0x0004F3E8 File Offset: 0x0004D5E8
20
private
static
void
SetState
(
string
state
)
21
{
22
if
(!
true
)
23
{
24
}
25
if
(!
true
)
26
{
27
}
28
}
29
30
// Token: 0x06001019 RID: 4121 RVA: 0x0004F3FC File Offset: 0x0004D5FC
31
public
PresenceManager
()
32
{
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}
34
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// Token: 0x0600101A RID: 4122 RVA: 0x0004F410 File Offset: 0x0004D610
36
// Note: this type is marked as 'beforefieldinit'.
37
static
PresenceManager
()
38
{
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}
40
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// Token: 0x04001D9E RID: 7582
42
private
static
string
currentUser
;
43
44
// Token: 0x04001D9F RID: 7583
45
private
static
string
currentState
;
46
}
PresenceManager.PresenceManager
static PresenceManager()
Definition
PresenceManager.cs:37
PresenceManager.Update
static void Update()
Definition
PresenceManager.cs:7
PresenceManager.currentUser
static string currentUser
Definition
PresenceManager.cs:42
PresenceManager.PresenceManager
PresenceManager()
Definition
PresenceManager.cs:31
PresenceManager.currentState
static string currentState
Definition
PresenceManager.cs:45
PresenceManager.SetState
static void SetState(string state)
Definition
PresenceManager.cs:20
PresenceManager
Definition
PresenceManager.cs:5
System.ExceptionArgument.state
@ state
System
Definition
__ComObject.cs:4
source
PresenceManager.cs
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