terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ ParseCondSection()

void System.Xml.DtdParser.ParseCondSection ( )
inlineprivate

Definition at line 485 of file DtdParser.cs.

486 {
487 int num = this.currentEntityId;
488 long num2 = 0L;
489 DtdParser.Token token = this.GetToken(num2 != 0L);
490 long num3 = 0L;
491 DtdParser.Token token2 = this.GetToken(num3 != 0L);
492 if (this.validate)
493 {
494 int num4 = this.currentEntityId;
495 int num5 = this.curPos;
496 if (this.validate)
497 {
498 if (this.condSectionEntityIds != null)
499 {
500 int num6 = this.condSectionDepth;
501 int[] array = this.condSectionEntityIds;
502 return;
503 }
504 }
505 }
506 int num7 = this.condSectionDepth;
508 }
class f__AnonymousType0<< Count > j__TPar
DtdParser.Token GetToken(bool needWhiteSpace)
Definition DtdParser.cs:538

References System.array, System.Xml.DtdParser.condSectionDepth, System.Xml.DtdParser.condSectionEntityIds, System.Xml.DtdParser.curPos, System.Xml.DtdParser.currentEntityId, System.Xml.DtdParser.GetToken(), j__TPar, System.L, and System.Xml.DtdParser.validate.