terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Listen()

void Telepathy.Server.Listen ( int port)
inlineprivate

Definition at line 51 of file Server.cs.

52 {
54 if (tcpClient != null)
55 {
56 int num = this.NextConnectionId(tcpClient);
58 return;
59 }
60 }
class f__AnonymousType0<< Count > j__TPar
TcpListener listener
Definition Server.cs:176
ConcurrentDictionary< int, Server.ClientToken > clients
Definition Server.cs:182
int NextConnectionId(TcpClient newClient)
Definition Server.cs:16

References System.Net.Sockets.TcpListener.AcceptTcpClient(), Telepathy.Server.clients, j__TPar, Telepathy.Server.listener, and Telepathy.Server.NextConnectionId().