terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SoundState.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Microsoft.Xna.Framework.Audio
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{
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// Token: 0x020003D1 RID: 977
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public
enum
SoundState
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{
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// Token: 0x040027E8 RID: 10216
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Playing
,
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// Token: 0x040027E9 RID: 10217
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Paused
,
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// Token: 0x040027EA RID: 10218
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Stopped
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}
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}
Microsoft.Xna.Framework.Audio.SoundState
SoundState
Definition
SoundState.cs:7
Microsoft.Xna.Framework.Audio.SoundState.Stopped
@ Stopped
Microsoft.Xna.Framework.Audio.SoundState.Playing
@ Playing
Microsoft.Xna.Framework.Audio.SoundState.Paused
@ Paused
Microsoft.Xna.Framework.Audio
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
Audio
SoundState.cs
Generated by
1.10.0