terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ScreenDarkness.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x02000A57 RID: 2647
7 public class ScreenDarkness
8 {
9 // Token: 0x06004E33 RID: 20019 RVA: 0x00276208 File Offset: 0x00274408
10 public static void Update()
11 {
12 if (!true)
13 {
14 }
15 int myPlayer = Main.myPlayer;
16 }
17
18 // Token: 0x06004E34 RID: 20020 RVA: 0x00276234 File Offset: 0x00274434
19 public static void DrawBack(SpriteBatch spriteBatch)
20 {
21 if (!true)
22 {
23 }
24 int screenWidth = Main.screenWidth;
25 int screenHeight = Main.screenHeight;
26 }
27
28 // Token: 0x06004E35 RID: 20021 RVA: 0x00276264 File Offset: 0x00274464
29 public static void DrawFront(SpriteBatch spriteBatch)
30 {
31 if (!true)
32 {
33 }
34 int screenWidth = Main.screenWidth;
35 int screenHeight = Main.screenHeight;
36 }
37
38 // Token: 0x06004E36 RID: 20022 RVA: 0x00276294 File Offset: 0x00274494
40 {
41 }
42
43 // Token: 0x06004E37 RID: 20023 RVA: 0x002762A8 File Offset: 0x002744A8
44 // Note: this type is marked as 'beforefieldinit'.
46 {
47 }
48
49 // Token: 0x040086E1 RID: 34529
50 public static float screenObstruction;
51
52 // Token: 0x040086E2 RID: 34530
53 public static Color frontColor;
54 }
55}
static void DrawBack(SpriteBatch spriteBatch)
static void DrawFront(SpriteBatch spriteBatch)
static int myPlayer
Definition Main.cs:2337
static int screenHeight
Definition Main.cs:2015
static int screenWidth
Definition Main.cs:2001