terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ReadLine()

override string System.IO.StreamReader.ReadLine ( )
inlinevirtual

Reimplemented from System.IO.TextReader.

Reimplemented in System.IO.StreamReader.NullStreamReader, and System.IO.UnexceptionalStreamReader.

Definition at line 461 of file StreamReader.cs.

462 {
463 while (this._stream == null)
464 {
465 }
467 int charPos = this._charPos;
468 int byteLen = this._byteLen;
469 if (this != null)
470 {
471 long num = 0L;
472 int charPos2 = this._charPos;
473 char[] charBuffer = this._charBuffer;
474 int charLen = this._charLen;
475 if (num == 0L)
476 {
477 char[] charBuffer2 = this._charBuffer;
478 int charPos3 = this._charPos;
479 }
480 int charLen2 = this._charLen;
481 int charPos4 = this._charPos;
482 char[] charBuffer3 = this._charBuffer;
484 return;
485 }
486 }
class f__AnonymousType0<< Count > j__TPar

References System.IO.StreamReader._byteLen, System.IO.StreamReader._charBuffer, System.IO.StreamReader._charLen, System.IO.StreamReader._charPos, System.IO.StreamReader._stream, System.IO.StreamReader.CheckAsyncTaskInProgress(), j__TPar, and System.L.