terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CopyFrom()

void System.Runtime.Remoting.ChannelData.CopyFrom ( ChannelData other)
inline

Definition at line 103 of file ChannelData.cs.

104 {
105 if (this.Ref == null)
106 {
107 string @ref = other.Ref;
108 this.Ref = @ref;
109 }
110 if (this.Id == null)
111 {
112 string id = other.Id;
113 this.Id = id;
114 }
115 if (this.Type == null)
116 {
117 string type = other.Type;
118 this.Type = type;
119 }
120 if (this.DelayLoadAsClientChannel == null)
121 {
122 string delayLoadAsClientChannel = other.DelayLoadAsClientChannel;
124 }
125 Hashtable customProperties = other._customProperties;
126 if (customProperties != null)
127 {
128 return;
129 }
130 if (this._serverProviders != null)
131 {
132 if (this._clientProviders == null)
133 {
134 ArrayList clientProviders = other._clientProviders;
135 if (clientProviders != null)
136 {
137 return;
138 }
139 }
140 return;
141 }
143 while (arrayList == null)
144 {
145 }
146 }
class f__AnonymousType0<< Count > j__TPar

References System.Runtime.Remoting.ChannelData._clientProviders, System.Runtime.Remoting.ChannelData._serverProviders, System.Runtime.Remoting.ChannelData.DelayLoadAsClientChannel, System.Runtime.Remoting.ChannelData.Id, j__TPar, and System.Runtime.Remoting.ChannelData.Ref.