terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SetupCoroutine.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x020000A5 RID: 165
8
[
RequiredByNativeCode
]
9
internal
class
SetupCoroutine
10
{
11
// Token: 0x06000307 RID: 775 RVA: 0x00006634 File Offset: 0x00004834
12
[
RequiredByNativeCode
]
13
public
unsafe
static
void
InvokeMoveNext
(
IEnumerator
enumerator,
IntPtr
returnValueAddress
)
14
{
15
void
*
ptr
= (
void
*)
returnValueAddress
;
16
}
17
18
// Token: 0x06000308 RID: 776 RVA: 0x0000664C File Offset: 0x0000484C
19
[
RequiredByNativeCode
]
20
public
static
object
InvokeMember
(
object
behaviour
,
string
name
,
object
variable
)
21
{
22
if
(
name
==
null
||
name
!=
null
)
23
{
24
Type
type =
name
.
GetType
();
25
}
26
throw
new
ArrayTypeMismatchException
();
27
}
28
}
29
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.ArrayTypeMismatchException
Definition
ArrayTypeMismatchException.cs:9
System.Type.GetType
new Type GetType()
Definition
Type.cs:287
System.Type
Definition
Type.cs:12
UnityEngine.SetupCoroutine.InvokeMoveNext
static unsafe void InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
Definition
SetupCoroutine.cs:13
UnityEngine.SetupCoroutine.InvokeMember
static object InvokeMember(object behaviour, string name, object variable)
Definition
SetupCoroutine.cs:20
UnityEngine.SetupCoroutine
Definition
SetupCoroutine.cs:10
System.Collections.IEnumerator
Definition
IEnumerator.cs:7
System.Collections
Definition
ArrayList.cs:6
System.ExceptionArgument.name
@ name
System
Definition
__ComObject.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
System.IntPtr
Definition
IntPtr.cs:13
source
UnityEngine.CoreModule
UnityEngine
SetupCoroutine.cs
Generated by
1.10.0