terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SetupCoroutine.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x020000A5 RID: 165
9 internal class SetupCoroutine
10 {
11 // Token: 0x06000307 RID: 775 RVA: 0x00006634 File Offset: 0x00004834
14 {
15 void* ptr = (void*)returnValueAddress;
16 }
17
18 // Token: 0x06000308 RID: 776 RVA: 0x0000664C File Offset: 0x0000484C
20 public static object InvokeMember(object behaviour, string name, object variable)
21 {
22 if (name == null || name != null)
23 {
24 Type type = name.GetType();
25 }
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
new Type GetType()
Definition Type.cs:287
static unsafe void InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
static object InvokeMember(object behaviour, string name, object variable)