terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BroadcastThread()

static void Terraria.Netplay.BroadcastThread ( )
inlinestaticprivate

Definition at line 363 of file Netplay.cs.

364 {
365 int num = 1;
366 if (num == 0)
367 {
368 }
369 if (num == 0)
370 {
371 }
372 Debug.LogError("World name is bad");
373 if ("World name is bad" == null)
374 {
375 }
377 }
class f__AnonymousType0<< Count > j__TPar
static DrPlatform.DrPlatformType CurrentPlatform
Definition DrPlatform.cs:26
static void LogError(object message)
Definition Debug.cs:62

References DrPlatform.CurrentPlatform, j__TPar, and UnityEngine.Debug.LogError().