terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ deleteDedicatedServer()

static void Terraria.Netplay.deleteDedicatedServer ( string ip,
int port )
inlinestatic

Definition at line 144 of file Netplay.cs.

145 {
146 int num = 1;
147 if (num == 0)
148 {
149 }
150 if (num != 0)
151 {
152 return;
153 }
154 if (num == 0)
155 {
156 }
157 if (num == 0)
158 {
159 }
160 string text = ip.ToLower();
161 string text2;
162 bool flag = text2 == text;
163 if ((text2 == null || text2 != null) && (text2 == null || text2 != null))
164 {
165 return;
166 }
167 throw new ArrayTypeMismatchException();
168 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.text.