terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ ClientLoopSetup()

static void Terraria.Netplay.ClientLoopSetup ( RemoteAddress address)
inlinestaticprivate

Definition at line 225 of file Netplay.cs.

226 {
227 int num = 1;
228 if (num == 0)
229 {
230 }
231 if (num == 0)
232 {
233 }
234 Netplay.ResetNetDiag();
235 int myPlayer = Main.myPlayer;
236 int myPlayer2 = Main.myPlayer;
237 int myPlayer3 = Main.myPlayer;
238 int myPlayer4 = Main.myPlayer;
239 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.myPlayer, and Terraria.Netplay.ResetNetDiag().