terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dispose() [2/2]

override void Mono.Security.Cryptography.ARC4Managed.Dispose ( bool disposing)
inlineprotectedvirtual

Reimplemented from System.Security.Cryptography.SymmetricAlgorithm.

Definition at line 26 of file ARC4Managed.cs.

27 {
28 bool disposed = this.m_disposed;
29 if (!disposed)
30 {
31 if (this.key != null)
32 {
33 }
34 byte[] array = this.state;
35 if (!disposed)
36 {
37 }
38 GC.SuppressFinalize(this);
39 this.m_disposed = true;
40 }
41 }
class f__AnonymousType0<< Count > j__TPar
static void SuppressFinalize(object obj)
Definition GC.cs:116

References System.array, j__TPar, Mono.Security.Cryptography.ARC4Managed.key, Mono.Security.Cryptography.ARC4Managed.m_disposed, Mono.Security.Cryptography.ARC4Managed.state, and System.GC.SuppressFinalize().