terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FindEntry()

bool System.Xml.Linq.XHashtable< TValue >.XHashtableState.FindEntry ( int hashCode,
string key,
int index,
int count,
int entryIndex )
inlineprivate

Definition at line 154 of file XHashtable.cs.

155 {
156 int[] buckets = this._buckets;
157 XHashtable.XHashtableState.Entry[] entries = this._entries;
158 if (this == null)
159 {
162 }
163 int[] buckets2 = this._buckets;
164 int num;
165 if (num != 0)
166 {
167 XHashtable.XHashtableState.Entry[] entries4 = this._entries;
168 int[] buckets3 = this._buckets;
169 return;
170 }
171 }
class f__AnonymousType0<< Count > j__TPar
XHashtableState(XHashtable< TValue >.ExtractKeyDelegate extractKey, int capacity)
Definition XHashtable.cs:76
XHashtable< TValue >.XHashtableState.Entry[] _entries
XHashtable(XHashtable< TValue >.ExtractKeyDelegate extractKey, int capacity)
Definition XHashtable.cs:12

References System.Xml.Linq.XHashtable< TValue >.XHashtableState._buckets, System.Xml.Linq.XHashtable< TValue >.XHashtableState._entries, and j__TPar.