terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dispose() [2/2]

override void System.Resources.RuntimeResourceSet.Dispose ( bool disposing)
inlineprotectedvirtual

Reimplemented from System.Resources.ResourceSet.

Definition at line 29 of file RuntimeResourceSet.cs.

30 {
31 if (this.Reader != null)
32 {
33 ResourceReader defaultReader = this._defaultReader;
34 if (defaultReader == null || defaultReader._store != null)
35 {
36 }
37 base.Dispose(true);
38 long num = 0L;
39 long num2 = 0L;
40 if (num != 0L)
41 {
42 throw new OutOfMemoryException();
43 }
44 if (5 == 0)
45 {
46 base.Dispose(num2 != 0L);
47 }
48 }
49 }
class f__AnonymousType0<< Count > j__TPar

References System.Resources.RuntimeResourceSet._defaultReader, System.Resources.ResourceReader._store, System.Resources.ResourceReader.Dispose(), j__TPar, System.L, and System.Resources.ResourceSet.Reader.