terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TownNPCRoomCheckFailureReason.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Terraria.Enums
4
{
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// Token: 0x02000616 RID: 1558
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public
enum
TownNPCRoomCheckFailureReason
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{
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// Token: 0x0400767A RID: 30330
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None
,
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// Token: 0x0400767B RID: 30331
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TooCloseToWorldEdge
,
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// Token: 0x0400767C RID: 30332
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RoomIsTooBig
,
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// Token: 0x0400767D RID: 30333
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RoomIsTooSmall
,
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// Token: 0x0400767E RID: 30334
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HoleInWallIsTooBig
,
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// Token: 0x0400767F RID: 30335
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RoomCheckStartedInASolidTile
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}
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}
System
Definition
__ComObject.cs:4
Terraria.Enums.AnchorType.None
@ None
Terraria.Enums.TownNPCRoomCheckFailureReason
TownNPCRoomCheckFailureReason
Definition
TownNPCRoomCheckFailureReason.cs:7
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomIsTooBig
@ RoomIsTooBig
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomIsTooSmall
@ RoomIsTooSmall
Terraria.Enums.TownNPCRoomCheckFailureReason.RoomCheckStartedInASolidTile
@ RoomCheckStartedInASolidTile
Terraria.Enums.TownNPCRoomCheckFailureReason.TooCloseToWorldEdge
@ TooCloseToWorldEdge
Terraria.Enums.TownNPCRoomCheckFailureReason.HoleInWallIsTooBig
@ HoleInWallIsTooBig
Terraria.Enums
Definition
AnchorType.cs:4
source
Terraria
Enums
TownNPCRoomCheckFailureReason.cs
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