terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Parse()

bool System.Net.DigestHeaderParser.Parse ( )
inline

Definition at line 161 of file DigestHeaderParser.cs.

162 {
163 bool flag = this.header.ToLower().StartsWith("digest ");
164 string text = this.header;
165 int num = 6;
166 this.pos = num;
167 int stringLength = text._stringLength;
169 this.SkipWhitespace();
170 int num2 = this.length;
171 string[] array = this.values;
172 string text2 = this.header;
173 int num3 = this.pos;
174 this.pos = num3;
175 if (num3 == 0)
176 {
177 }
178 string[] array2 = this.values;
179 if (num == 0)
180 {
181 if ("digest " == null || "digest " != null)
182 {
183 int num4 = this.length;
184 string[] array3 = this.values;
185 string[] array4 = this.values;
186 if (array3 != null)
187 {
188 return "digest " != null;
189 }
190 }
191 }
192 throw new ArrayTypeMismatchException();
193 }
class f__AnonymousType0<< Count > j__TPar

References System.array, System.Net.DigestHeaderParser.header, j__TPar, System.Net.DigestHeaderParser.length, System.Net.DigestHeaderParser.pos, System.Net.DigestHeaderParser.SkipWhitespace(), System.text, and System.Net.DigestHeaderParser.values.