terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UnicodeEquivalent() [1/2]

static unsafe string System.DomainNameHelper.UnicodeEquivalent ( char * hostname,
int start,
int end,
bool allAscii,
bool atLeastOneValidIdn )
inlinestaticpackage

Definition at line 118 of file DomainNameHelper.cs.

119 {
120 int num = 1;
121 end.m_value = num;
122 string text;
123 int stringLength = text._stringLength;
124 long num2 = 0L;
125 long num3 = 0L;
126 char c = text[(int)num2];
127 bool flag = global::System.DomainNameHelper.IsIdnAce(text, (int)num2);
128 string text2 = text.Substring((int)num2, (int)num3);
129 string text3;
130 return text3 + ".";
131 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, and System.text.