terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MoveNext()

void System.Net.WebResponseStream.d__40.MoveNext ( )
inlineprivate

Implements System.Runtime.CompilerServices.IAsyncStateMachine.

Definition at line 457 of file WebResponseStream.cs.

458 {
460 if (this.buffer != null)
461 {
462 int num = this.offset;
463 int num2 = this.count;
464 int num3 = 1;
465 long num4 = 0L;
466 if (Interlocked.CompareExchange(-1073741824, num3, (int)num4) == 0)
467 {
468 return;
469 }
470 }
471 }
class f__AnonymousType0<< Count > j__TPar
static int CompareExchange(int location1, int value, int comparand)

References System.Threading.Interlocked.CompareExchange(), System.count, j__TPar, System.L, and System.offset.