terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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XmlNodeList.cs
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1using System;
4
5namespace System.Xml
6{
7 // Token: 0x0200007C RID: 124
8 [DefaultMember("ItemOf")]
9 public abstract class XmlNodeList : IEnumerable, IDisposable
10 {
11 // Token: 0x1700018D RID: 397
12 // (get) Token: 0x060005FA RID: 1530
13 public abstract int Count { get; }
14
15 // Token: 0x060005FB RID: 1531
16 public abstract IEnumerator GetEnumerator();
17
18 // Token: 0x060005FC RID: 1532 RVA: 0x00014574 File Offset: 0x00012774
20 {
21 }
22
23 // Token: 0x060005FD RID: 1533 RVA: 0x00014584 File Offset: 0x00012784
24 protected virtual void PrivateDisposeNodeList()
25 {
26 }
27
28 // Token: 0x060005FE RID: 1534 RVA: 0x00014594 File Offset: 0x00012794
29 protected XmlNodeList()
30 {
31 }
32 }
33}
class f__AnonymousType0<< Count > j__TPar
virtual void PrivateDisposeNodeList()
IEnumerator GetEnumerator()