terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ThreadAndSerializationSafeAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
4
namespace
UnityEngine
5
{
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// Token: 0x02000003 RID: 3
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[
AttributeUsage
(
AttributeTargets
.Method)]
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[
VisibleToOtherModules
]
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internal
class
ThreadAndSerializationSafeAttribute
:
Attribute
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{
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// Token: 0x06000002 RID: 2 RVA: 0x00002074 File Offset: 0x00000274
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public
ThreadAndSerializationSafeAttribute
()
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Attribute
Definition
Attribute.cs:11
UnityEngine.ThreadAndSerializationSafeAttribute.ThreadAndSerializationSafeAttribute
ThreadAndSerializationSafeAttribute()
Definition
ThreadAndSerializationSafeAttribute.cs:12
UnityEngine.ThreadAndSerializationSafeAttribute
Definition
ThreadAndSerializationSafeAttribute.cs:10
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.SharedInternalsModule
UnityEngine
ThreadAndSerializationSafeAttribute.cs
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1.10.0