terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ WaitOneNative()

static int System.Threading.WaitHandle.WaitOneNative ( SafeHandle waitableSafeHandle,
uint millisecondsTimeout,
bool hasThreadAffinity,
bool exitContext )
inlinestaticprivate

Definition at line 239 of file WaitHandle.cs.

240 {
241 SynchronizationContext synchronizationContext = SynchronizationContext.Current;
242 if (synchronizationContext != null)
243 {
244 bool flag = synchronizationContext.IsWaitNotificationRequired();
245 }
246 if (!false)
247 {
248 }
249 throw new OutOfMemoryException();
250 }
class f__AnonymousType0<< Count > j__TPar

References System.Threading.SynchronizationContext.Current, System.Threading.SynchronizationContext.IsWaitNotificationRequired(), and j__TPar.