terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyShadow()

void UnityEngine.UI.Shadow.ApplyShadow ( List< UIVertex > verts,
Color32 color,
int start,
int end,
float x,
float y )
inlineprotected

Definition at line 97 of file Shadow.cs.

98 {
99 this.ApplyShadowZeroAlloc(verts, color, start, end, x, y);
100 }
void ApplyShadowZeroAlloc(List< UIVertex > verts, Color32 color, int start, int end, float x, float y)
Definition Shadow.cs:91

References UnityEngine.UI.Shadow.ApplyShadowZeroAlloc(), and System.start.