terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ParseProperty()

bool Newtonsoft.Json.JsonTextReader.ParseProperty ( )
inlineprivate

Definition at line 582 of file JsonTextReader.cs.

583 {
584 char[] chars = this._chars;
585 this.ShiftBufferIfNeeded();
586 this.ShiftBufferIfNeeded();
588 long num = 0L;
589 if (this.NameTable != null)
590 {
593 IArrayPool<char> arrayPool = this._arrayPool;
594 string text;
595 if (text == null)
596 {
597 }
598 }
599 long num2 = 0L;
600 bool flag = this.EatWhitespace(num2 != 0L);
601 char[] chars2 = this._chars;
602 this._quoteChar = (char)num;
604 char[] chars3 = this._chars;
605 return "Invalid character after parsing property name. Expected ':' but got: {0}." != null;
606 }
class f__AnonymousType0<< Count > j__TPar
bool EatWhitespace(bool oneOrMore)
static CultureInfo InvariantCulture

References Newtonsoft.Json.JsonTextReader._arrayPool, Newtonsoft.Json.JsonTextReader._chars, Newtonsoft.Json.Utilities.StringReference._startIndex, Newtonsoft.Json.JsonTextReader._stringReference, Newtonsoft.Json.JsonTextReader.EatWhitespace(), System.Globalization.CultureInfo.InvariantCulture, j__TPar, System.L, Newtonsoft.Json.JsonTextReader.NameTable, Newtonsoft.Json.JsonTextReader.ParseUnquotedProperty(), Newtonsoft.Json.JsonTextReader.ShiftBufferIfNeeded(), System.startIndex, and System.text.