terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetObjectData()

void ISerializable. System.Security.Principal.WindowsIdentity.GetObjectData ( SerializationInfo info,
StreamingContext context )
inlineprivatevirtual

Reimplemented from System.Security.Claims.ClaimsIdentity.

Definition at line 158 of file WindowsIdentity.cs.

159 {
160 IntPtr token = this._token;
161 string name = this._name;
162 info.AddValue("m_name", name);
163 string type = this._type;
164 info.AddValue("m_type", type);
165 WindowsAccountType account = this._account;
166 bool authenticated = this._authenticated;
167 info.AddValue("m_isAuthenticated", authenticated);
168 }
class f__AnonymousType0<< Count > j__TPar
void AddValue(string name, object value, Type type)

References System.Security.Principal.WindowsIdentity._account, System.Security.Principal.WindowsIdentity._authenticated, System.Security.Principal.WindowsIdentity._name, System.Security.Principal.WindowsIdentity._token, System.Security.Principal.WindowsIdentity._type, System.Runtime.Serialization.SerializationInfo.AddValue(), j__TPar, and System.name.