terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HashData() [1/2]

override byte[] System.Security.Cryptography.DSACryptoServiceProvider.HashData ( byte[] data,
int offset,
int count,
HashAlgorithmName hashAlgorithm )
inlineprotectedvirtual

Reimplemented from System.Security.Cryptography.DSA.

Definition at line 382 of file DSACryptoServiceProvider.cs.

383 {
384 HashAlgorithmName sha = HashAlgorithmName.SHA1;
385 bool flag = hashAlgorithm != sha;
387 return hashAlgorithm2.ComputeHash(data, offset, count);
388 }
class f__AnonymousType0<< Count > j__TPar

References System.Security.Cryptography.HashAlgorithm.ComputeHash(), System.count, j__TPar, System.offset, and System.Security.Cryptography.HashAlgorithmName.SHA1.