terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawTileCracks()

void Terraria.Main.DrawTileCracks ( int crackType,
HitTile hitter )
inline

Definition at line 16839 of file Main.cs.

16840 {
16841 if (!true)
16842 {
16843 }
16844 long num = 0L;
16845 if (!true)
16846 {
16847 }
16848 bool flag = Main.ShouldShowInvisibleWalls();
16849 int[] hitTileObjectData = hitter.HitTileObjectData;
16850 long num2 = 0L;
16851 bool flag2 = WorldGen.InWorld(0, (int)num, (int)num2);
16852 if (hitTileObjectData == null)
16853 {
16854 }
16855 if (hitTileObjectData == null)
16856 {
16857 }
16858 Tile tile;
16859 bool flag3 = tile.active();
16860 }
class f__AnonymousType0<< Count > j__TPar
static TileData tile
Definition Main.cs:19284

References Terraria.WorldGen.InWorld(), j__TPar, Microsoft.Xna.Framework.Input.L, Terraria.Main.ShouldShowInvisibleWalls(), and Terraria.Main.tile.