Definition at line 8640 of file Main.cs.
8641 {
8644 {
8646 if (favorited)
8647 {
8649 if (!favorited)
8650 {
8651 }
8653 {
8655 }
8656 int num =
Main.LocalPlayer.chest;
8659 {
8661 }
8662 }
8664 if (social)
8665 {
8666 if (!social)
8667 {
8668 }
8669 if (preFixLine == null || preFixLine != null)
8670 {
8671 if (preFixLine != null)
8672 {
8673 if (preFixLine != null)
8674 {
8675 return;
8676 }
8677 }
8678 else
8679 {
8681 {
8684 {
8686 }
8687 }
8691 {
8693 {
8694 }
8695 byte difficulty =
Main.LocalPlayer.difficulty;
8696 if (difficulty == 0)
8697 {
8698 }
8700 if (difficulty == 0)
8701 {
8702 }
8708 {
8712 {
8714 if (" " == null)
8715 {
8716 return;
8717 }
8718 if (" " != null)
8719 {
8720 return;
8721 }
8722 }
8723 }
8724 }
8725 }
8726 }
8727 }
8728 else
8729 {
8732 {
8735 {
8736 }
8740 {
8741 }
8743 if (melee)
8744 {
8745 if (!melee)
8746 {
8747 }
8748 float meleeDamage =
Main.LocalPlayer.meleeDamage;
8749 return;
8750 }
8752 if (ranged)
8753 {
8754 if (!ranged)
8755 {
8756 }
8761 {
8762 }
8766 {
8767 }
8769 {
8770 }
8771 float bowEffectiveDamage =
Main.LocalPlayer.bowEffectiveDamage;
8772 bool archery =
Main.LocalPlayer.archery;
8774 if (!archery)
8775 {
8776 }
8779 {
8780 }
8781 if (!archery)
8782 {
8783 }
8784 float gunEffectiveDamage =
Main.LocalPlayer.gunEffectiveDamage;
8786 if (!archery)
8787 {
8788 }
8791 {
8792 }
8795 {
8796 }
8799 {
8800 }
8803 {
8804 }
8807 {
8808 }
8811 {
8812 }
8815 {
8816 }
8819 {
8820 }
8823 {
8824 }
8827 {
8828 }
8829 float specialistEffectiveDamage =
Main.LocalPlayer.specialistEffectiveDamage;
8831 return;
8832 }
8834 if (magic)
8835 {
8836 if (!magic)
8837 {
8838 }
8839 float magicDamage =
Main.LocalPlayer.magicDamage;
8840 return;
8841 }
8843 if (summon)
8844 {
8845 if (!summon)
8846 {
8847 }
8848 float minionDamage =
Main.LocalPlayer.minionDamage;
8849 return;
8850 }
8851 string text2;
8852 if (text2 == null || text2 != null)
8853 {
8854 return;
8855 }
8856 }
8857 else
8858 {
8862 {
8867 {
8871 {
8876 if (!accessory)
8877 {
8878 if (!accessory)
8879 {
8880 }
8882 }
8885 {
8886 }
8889 {
8890 }
8891 return;
8892 }
8893 }
8894 }
8895 }
8896 }
8897 }
8900 }
class f__AnonymousType0<< Count > j__TPar
static string GetTextValue(string key)
References Terraria.Item.accessory, Terraria.Player.archery, Terraria.Item.bait, Terraria.Item.BestiaryNotes, Terraria.Item.bodySlot, Terraria.Player.bowEffectiveDamage, Terraria.Player.chest, Terraria.Item.damage, Terraria.Player.difficulty, Terraria.Item.expert, Terraria.Item.favorited, Terraria.Item.fishingPole, Terraria.Localization.Language.GetTextValue(), Terraria.Player.gunEffectiveDamage, Terraria.Item.headSlot, Terraria.Item.HoverName, Terraria.Main.item, Terraria.GameContent.Creative.CreativeUnlocksTracker.ItemSacrifices, j__TPar, Microsoft.Xna.Framework.Input.L, Terraria.Item.legSlot, Terraria.Main.LocalPlayer, Terraria.Main.LocalPlayerCreativeTracker, Terraria.Item.magic, Terraria.Player.magicDamage, Terraria.Item.melee, Terraria.Player.meleeDamage, Terraria.Player.minionDamage, Terraria.Item.mountType, Terraria.Main.myPlayer, Terraria.Item.notAmmo, Terraria.Main.npcShop, Terraria.Item.ranged, Terraria.Player.rangedDamage, Terraria.Item.rare, Terraria.Main.rare, Terraria.Item.social, Terraria.Player.specialistEffectiveDamage, Terraria.Item.summon, System.text, Terraria.Item.tooltipContext, Terraria.Item.type, Terraria.Item.useAmmo, and Terraria.Item.useStyle.