terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

override void Terraria.Main.Draw ( GameTime gameTime)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Game.

Definition at line 16894 of file Main.cs.

16895 {
16897 if (!isDrawingOrUpdating)
16898 {
16900 {
16901 }
16902 int num = 1;
16903 this._isDrawingOrUpdating = num != 0;
16904 this.DoDraw(gameTime);
16905 if (num == 0)
16906 {
16907 }
16908 if (num != 0)
16909 {
16910 }
16911 return;
16912 }
16913 }
class f__AnonymousType0<< Count > j__TPar
void DoDraw(GameTime gameTime)
Definition Main.cs:16916
bool _isDrawingOrUpdating
Definition Main.cs:21289

References Terraria.Main._isDrawingOrUpdating, Terraria.Main.DoDraw(), and j__TPar.