terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ StatusNPC()

void Terraria.Projectile.StatusNPC ( int i)
inline

Definition at line 325 of file Projectile.cs.

326 {
327 int num = 1;
328 if (num == 0)
329 {
330 }
331 if (!this.melee)
332 {
333 if (num == 0)
334 {
335 }
336 if (num == 0)
337 {
338 goto IL_008B;
339 }
340 }
341 if (num == 0)
342 {
343 }
344 if (num != 0)
345 {
346 bool flag = this.noEnchantments;
347 if (!flag)
348 {
349 if (!flag)
350 {
351 }
352 return;
353 }
354 }
355 IL_008B:
356 if (this.type == 0)
357 {
358 }
359 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Projectile.melee, Terraria.Projectile.noEnchantments, and Terraria.Projectile.type.