terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FishingCheck_RollEnemySpawns()

void Terraria.Projectile.FishingCheck_RollEnemySpawns ( FishingAttempt fisher)
inlineprivate

Definition at line 1195 of file Projectile.cs.

1196 {
1197 if (!fisher.inLava)
1198 {
1199 bool inHoney = fisher.inHoney;
1200 if (!inHoney)
1201 {
1202 if (!inHoney)
1203 {
1204 }
1205 while (inHoney)
1206 {
1207 }
1208 int num;
1209 while (num != 0)
1210 {
1211 }
1212 if (3 == 0)
1213 {
1214 }
1215 if (3 == 0)
1216 {
1217 if (3 == 0)
1218 {
1219 }
1220 int num2;
1221 if (num2 == 0)
1222 {
1224 return;
1225 }
1226 }
1227 if (3 != 0)
1228 {
1229 return;
1230 }
1231 if (!true)
1232 {
1233 }
1234 if (3 == 0)
1235 {
1236 }
1238 int num3;
1239 while (num3 != 0)
1240 {
1241 }
1242 return;
1243 }
1244 }
1245 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.