terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_048()

void Terraria.Projectile.AI_048 ( )
inlineprivate

Definition at line 6120 of file Projectile.cs.

6121 {
6122 int num = this.type;
6123 float x = this.position.X;
6124 float y = this.position.Y;
6125 float x2 = this.velocity.X;
6126 float y2 = this.velocity.Y;
6127 int num2 = 255;
6128 this.alpha = num2;
6129 if (num2 == 0)
6130 {
6131 }
6132 int width = this.width;
6133 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Entity.position, Terraria.Projectile.type, Terraria.Entity.velocity, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.