terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_018()

void Terraria.Projectile.AI_018 ( )
inlineprivate

Definition at line 5226 of file Projectile.cs.

5227 {
5228 if (this.type == 0)
5229 {
5230 }
5231 float x = this.position.X;
5232 float y = this.position.Y;
5233 int num = this.type;
5234 float x2 = this.velocity.X;
5235 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Entity.position, Terraria.Projectile.type, Terraria.Entity.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.