terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_164_StormTigerGem()

void Terraria.Projectile.AI_164_StormTigerGem ( )
inlineprivate

Definition at line 3701 of file Projectile.cs.

3702 {
3703 if (!true)
3704 {
3705 }
3706 int num = this.type;
3707 if (num != 0)
3708 {
3709 return;
3710 }
3711 if (num == 0)
3712 {
3713 return;
3714 }
3715 int num2 = 2;
3717 int num3 = this.frameCounter;
3719 int num4 = this.frame;
3720 this.frame = num4;
3721 if (num4 == 0)
3722 {
3723 }
3724 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Projectile.frame, Terraria.Projectile.frameCounter, j__TPar, and Terraria.Projectile.type.