terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_061_FishingBobber_DoASplash()

void Terraria.Projectile.AI_061_FishingBobber_DoASplash ( )
inlineprivate

Definition at line 4734 of file Projectile.cs.

4735 {
4736 int num = 1;
4737 float x = this.position.X;
4738 float y = this.position.Y;
4739 int width = this.width;
4740 if (num == 0)
4741 {
4742 }
4743 int num2 = Dust.dustWater();
4744 float x2 = this.position.X;
4745 float y2 = this.position.Y;
4746 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Dust.dustWater(), j__TPar, Terraria.Entity.position, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.