terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ AI_173_HallowBossRainbowTrail()

void Terraria.Projectile.AI_173_HallowBossRainbowTrail ( )
inlineprivate

Definition at line 3174 of file Projectile.cs.

3175 {
3176 int num = 1;
3177 int num2 = this.timeLeft;
3178 if (num == 0)
3179 {
3180 }
3181 int num3 = this.timeLeft;
3182 int num4 = 17279;
3183 float x = this.velocity.X;
3184 float y = this.velocity.Y;
3185 this.alpha = num4;
3186 this.velocity.X = (float)num3;
3187 float x2 = this.velocity.X;
3188 float y2 = this.velocity.Y;
3189 this.rotation = (float)num3;
3190 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References j__TPar, Terraria.Projectile.timeLeft, Terraria.Entity.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.