terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_185_LifeDrain()

void Terraria.Projectile.AI_185_LifeDrain ( )
inlineprivate

Definition at line 2442 of file Projectile.cs.

2443 {
2444 if (!true)
2445 {
2446 }
2447 int myPlayer = Main.myPlayer;
2448 int num = this.owner;
2449 if (num == 0)
2450 {
2451 }
2452 if (num == 0)
2453 {
2454 }
2455 if (num != 0 && num == 0 && num == 0 && num == 0)
2456 {
2457 Rectangle hitbox = base.Hitbox;
2459 bool flag = rectangle.Intersects(rectangle);
2460 }
2461 }
class f__AnonymousType0<< Count > j__TPar
void Intersects(Rectangle value, [Out] bool result)
Definition Rectangle.cs:263

References Microsoft.Xna.Framework.Rectangle.Intersects(), j__TPar, Terraria.Main.myPlayer, and Terraria.Projectile.owner.