terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CullingGroupEvent.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
4
{
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// Token: 0x02000078 RID: 120
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public
struct
CullingGroupEvent
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{
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// Token: 0x040002E7 RID: 743
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private
int
m_Index
;
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// Token: 0x040002E8 RID: 744
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private
byte
m_PrevState
;
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// Token: 0x040002E9 RID: 745
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private
byte
m_ThisState
;
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
UnityEngine.CullingGroupEvent.m_ThisState
byte m_ThisState
Definition
CullingGroupEvent.cs:15
UnityEngine.CullingGroupEvent.m_Index
int m_Index
Definition
CullingGroupEvent.cs:9
UnityEngine.CullingGroupEvent.m_PrevState
byte m_PrevState
Definition
CullingGroupEvent.cs:12
UnityEngine.CullingGroupEvent
Definition
CullingGroupEvent.cs:7
source
UnityEngine.CoreModule
UnityEngine
CullingGroupEvent.cs
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