terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Close()

void System.Net.ServicePointScheduler.ConnectionGroup.Close ( )
inline

Definition at line 459 of file ServicePointScheduler.cs.

460 {
461 global::System.Collections.Generic.LinkedList<WebOperation> linkedList = this.queue;
463 }
class f__AnonymousType0<< Count > j__TPar
global::System.Collections.Generic.LinkedList< WebOperation > queue
readonly ServicePointScheduler< Scheduler > k__BackingField
ServicePointScheduler(ServicePoint servicePoint, int connectionLimit, int maxIdleTime)

References j__TPar, System.Net.ServicePointScheduler.ConnectionGroup.k__BackingField, System.Net.ServicePointScheduler.ConnectionGroup.queue, and System.Net.ServicePointScheduler.ConnectionGroup.Scheduler.