terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ huft_build()

int Ionic.Zlib.InfTree.huft_build ( int[] b,
int bindex,
int n,
int s,
int[] d,
int[] e,
int[] t,
int[] m,
int[] hp,
int[] hn,
int[] v )
inlineprivate

Definition at line 9 of file InfTree.cs.

10 {
11 int[] array = this.c;
12 int[] array2 = this.x;
13 int[] array3 = this.u;
14 if (s != 0)
15 {
16 if (array != null)
17 {
18 int[] array4 = this.c;
19 int[] array5 = this.u;
20 int[] array6 = this.x;
21 int[] array7 = this.r;
22 int num = 3;
23 long num2 = 0L;
24 Array.Copy(array7, (int)num2, t, n, num);
25 return array7;
26 }
27 int[] array8 = this.c;
28 int[] array9;
29 return array9;
30 }
31 }
class f__AnonymousType0<< Count > j__TPar
static void Copy(Array sourceArray, Array destinationArray, long length)
Definition Array.cs:205

References System.array, Ionic.Zlib.InfTree.c, System.Array.Copy(), j__TPar, System.L, Ionic.Zlib.InfTree.r, Ionic.Zlib.InfTree.u, and Ionic.Zlib.InfTree.x.