terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

override void Terraria.GameContent.Skies.AmbientSky.Update ( GameTime gameTime)
inline

Definition at line 40 of file AmbientSky.cs.

41 {
42 int num = 1;
43 if (num == 0)
44 {
45 }
46 if (num == 0)
47 {
48 int frameCounter = this._frameCounter;
49 this._frameCounter = frameCounter;
50 if (frameCounter == 0)
51 {
52 }
53 bool logicClient = Main.LogicClient;
54 if (frameCounter == 0)
55 {
56 }
57 SlotVector<AmbientSky.SkyEntity> entities = this._entities;
58 return;
59 }
60 }
class f__AnonymousType0<< Count > j__TPar
readonly SlotVector< AmbientSky.SkyEntity > _entities

References Terraria.GameContent.Skies.AmbientSky._entities, Terraria.GameContent.Skies.AmbientSky._frameCounter, j__TPar, and Terraria.Main.LogicClient.