terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Append() [1/2]

void InControl.Internal.CodeWriter.Append ( bool trim,
string code )
inline

Definition at line 35 of file CodeWriter.cs.

36 {
37 int num = 1;
38 string text = code.Trim();
39 if (num == 0)
40 {
41 }
42 string[] array = Regex.Split(text, "\\r?\\n|\\n");
44 int num2 = this.indent;
45 int num3 = 9;
47 StringBuilder stringBuilder3 = this.stringBuilder.Append(text);
49 int num4 = 10;
51 }
class f__AnonymousType0<< Count > j__TPar
readonly StringBuilder stringBuilder
static string[] Split(string input, string pattern)
Definition Regex.cs:366
StringBuilder Append(char value, int repeatCount)

References System.Text.StringBuilder.Append(), System.array, InControl.Internal.CodeWriter.indent, j__TPar, System.Text.RegularExpressions.Regex.Split(), InControl.Internal.CodeWriter.stringBuilder, and System.text.