terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HandleCursorGridSnap()

void GUIVirtualInputController.HandleCursorGridSnap ( bool tileBoostWholeScreen,
int screenCenterX,
int screenCenterY,
int tB,
float MouseX,
float MouseY )
inlineprivate

Definition at line 374 of file GUIVirtualInputController.cs.

375 {
376 if (!true)
377 {
378 }
379 if (this.gridSnapUp)
380 {
381 }
382 if (this.gridSnapDown)
383 {
384 }
385 if (this.gridSnapLeft)
386 {
387 }
388 if (this.gridSnapRight)
389 {
390 }
391 int tileRangeX = Player.tileRangeX;
392 int tileRangeY = Player.tileRangeY;
393 }
static int tileRangeX
Definition Player.cs:38
static int tileRangeY
Definition Player.cs:52

References gridSnapDown, gridSnapLeft, gridSnapRight, gridSnapUp, Terraria.Player.tileRangeX, and Terraria.Player.tileRangeY.