terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsEmpty()

bool System.Security.PermissionSet.IsEmpty ( )
inlineinherited

Definition at line 125 of file PermissionSet.cs.

126 {
128 do
129 {
130 PermissionState permissionState = this.state;
131 ArrayList arrayList = this.list;
132 if (arrayList == null || arrayList == null)
133 {
134 goto IL_002E;
135 }
136 arrayList2 = this.list;
137 if (arrayList2 == null)
138 {
139 break;
140 }
141 if (arrayList2 == null)
142 {
143 goto IL_003E;
144 }
145 }
146 while (arrayList2 != null);
147 long value = 0.m_value;
148 IL_002E:
149 long num = 0L;
150 if (arrayList2 != null)
151 {
152 }
153 if (num != 0L)
154 {
155 throw new OutOfMemoryException();
156 }
157 IL_003E:
158 throw new InvalidCastException();
159 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, System.Security.PermissionSet.list, System.Security.PermissionSet.state, and System.value.

Referenced by System.Security.PermissionSet.Demand().