terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetCellsAlongAxis()

void UnityEngine.UI.GridLayoutGroup.SetCellsAlongAxis ( int axis)
inlineprivate

Definition at line 136 of file GridLayoutGroup.cs.

137 {
138 int size = this.m_RectChildren._size;
139 if (axis != 0)
140 {
141 Vector2 size2 = base.rectTransform.rect.size;
142 Vector2 size3 = base.rectTransform.rect.size;
144 return;
145 }
146 float x = this.m_CellSize.x;
147 float y = this.m_CellSize.y;
149 }
class f__AnonymousType0<< Count > j__TPar
GridLayoutGroup.Constraint m_Constraint
GridLayoutGroup.Constraint constraint
List< RectTransform > rectChildren
List< RectTransform > m_RectChildren

References UnityEngine.UI.GridLayoutGroup.constraint, j__TPar, UnityEngine.UI.GridLayoutGroup.m_CellSize, UnityEngine.UI.GridLayoutGroup.m_Constraint, UnityEngine.UI.LayoutGroup.m_RectChildren, UnityEngine.UI.LayoutGroup.rectChildren, UnityEngine.Vector2.x, and UnityEngine.Vector2.y.

Referenced by UnityEngine.UI.GridLayoutGroup.SetLayoutHorizontal(), and UnityEngine.UI.GridLayoutGroup.SetLayoutVertical().