terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ QuickWater()

static void Terraria.Liquid.QuickWater ( int verbose = 0,
int minY = -1,
int maxY = -1 )
inlinestatic

Definition at line 66 of file Liquid.cs.

67 {
68 int num = 1;
69 if (num == 0)
70 {
71 }
72 if (num == 0)
73 {
74 }
75 WorldGen.ShimmerRemoveWater();
76 Liquid.tilesIgnoreWater(true);
77 int num2 = 3;
78 if (num2 == 0)
79 {
80 }
81 if (num2 == 0)
82 {
83 }
84 if (num2 == 0)
85 {
86 }
87 int num3 = 4;
88 if (42179336 == 0)
89 {
90 }
91 if (42179336 != 0)
92 {
93 if (42179336 == 0)
94 {
95 }
96 if (42179336 == 0)
97 {
98 if (42179336 == 0)
99 {
100 }
101 if (42179336 == 0)
102 {
103 }
104 if (49236 == 0)
105 {
106 }
107 bool flag = WorldGen.oceanDepths(num3, minY);
108 return;
109 }
110 }
111 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.WorldGen.oceanDepths(), Terraria.WorldGen.ShimmerRemoveWater(), and Terraria.Liquid.tilesIgnoreWater().