terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
InspectorNameAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
4
{
5
// Token: 0x0200008A RID: 138
6
[
AttributeUsage
(
AttributeTargets
.Field, Inherited =
true
, AllowMultiple =
false
)]
7
public
class
InspectorNameAttribute
:
PropertyAttribute
8
{
9
// Token: 0x0600027E RID: 638 RVA: 0x00005A44 File Offset: 0x00003C44
10
public
InspectorNameAttribute
(
string
displayName
)
11
{
12
this.displayName
=
displayName
;
13
}
14
15
// Token: 0x04000321 RID: 801
16
public
readonly
string
displayName
;
17
}
18
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.InspectorNameAttribute.InspectorNameAttribute
InspectorNameAttribute(string displayName)
Definition
InspectorNameAttribute.cs:10
UnityEngine.InspectorNameAttribute.displayName
readonly string displayName
Definition
InspectorNameAttribute.cs:16
UnityEngine.InspectorNameAttribute
Definition
InspectorNameAttribute.cs:8
UnityEngine.PropertyAttribute
Definition
PropertyAttribute.cs:8
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
InspectorNameAttribute.cs
Generated by
1.10.0