terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RangeAttribute.cs
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1using System;
2
3namespace UnityEngine
4{
5 // Token: 0x0200008E RID: 142
6 [AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = false)]
7 public sealed class RangeAttribute : PropertyAttribute
8 {
9 // Token: 0x06000283 RID: 643 RVA: 0x00005ACC File Offset: 0x00003CCC
10 public RangeAttribute(float min, float max)
11 {
12 }
13
14 // Token: 0x04000325 RID: 805
15 public readonly float min;
16
17 // Token: 0x04000326 RID: 806
18 public readonly float max;
19 }
20}
class f__AnonymousType0<< Count > j__TPar
RangeAttribute(float min, float max)