terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MoveNext()

void System.Net.WebConnection.d__16.MoveNext ( )
inlineprivate

Implements System.Runtime.CompilerServices.IAsyncStateMachine.

Definition at line 597 of file WebConnection.cs.

598 {
601 if (hostEntry != null)
602 {
603 IPAddress[] addressList = hostEntry.addressList;
604 ushort[] numbers = addressList._numbers;
605 if (numbers != null)
606 {
607 this.<>7__wrap2 = addressList;
608 return;
609 }
610 }
612 }
class f__AnonymousType0<< Count > j__TPar
readonly ServicePoint< ServicePoint > k__BackingField

References System.Net.IPAddress._numbers, System.Net.ServicePoint.HostEntry, j__TPar, System.Net.WebConnection.k__BackingField, and System.Net.ServicePoint.usesProxy.