terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NtlmFlags.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Mono.Security.Protocol.Ntlm
4
{
5
// Token: 0x0200003D RID: 61
6
[Flags]
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public
enum
NtlmFlags
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{
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// Token: 0x040000DE RID: 222
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NegotiateUnicode
= 1,
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// Token: 0x040000DF RID: 223
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NegotiateOem
= 2,
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// Token: 0x040000E0 RID: 224
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RequestTarget
= 4,
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// Token: 0x040000E1 RID: 225
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NegotiateNtlm
= 512,
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// Token: 0x040000E2 RID: 226
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NegotiateDomainSupplied
= 4096,
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// Token: 0x040000E3 RID: 227
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NegotiateWorkstationSupplied
= 8192,
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// Token: 0x040000E4 RID: 228
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NegotiateAlwaysSign
= 32768,
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// Token: 0x040000E5 RID: 229
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NegotiateNtlm2Key
= 524288,
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// Token: 0x040000E6 RID: 230
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Negotiate128
= 536870912,
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// Token: 0x040000E7 RID: 231
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Negotiate56
= -2147483648
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}
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}
Mono.Security.Protocol.Ntlm.NtlmFlags
NtlmFlags
Definition
NtlmFlags.cs:8
Mono.Security.Protocol.Ntlm.NtlmFlags.Negotiate56
@ Negotiate56
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateUnicode
@ NegotiateUnicode
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateNtlm2Key
@ NegotiateNtlm2Key
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateNtlm
@ NegotiateNtlm
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateDomainSupplied
@ NegotiateDomainSupplied
Mono.Security.Protocol.Ntlm.NtlmFlags.Negotiate128
@ Negotiate128
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateOem
@ NegotiateOem
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateWorkstationSupplied
@ NegotiateWorkstationSupplied
Mono.Security.Protocol.Ntlm.NtlmFlags.NegotiateAlwaysSign
@ NegotiateAlwaysSign
Mono.Security.Protocol.Ntlm.NtlmFlags.RequestTarget
@ RequestTarget
Mono.Security.Protocol.Ntlm
Definition
ChallengeResponse.cs:7
System
Definition
__ComObject.cs:4
source
Mono.Security
Mono
Security
Protocol
Ntlm
NtlmFlags.cs
Generated by
1.10.0