terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
◆
Connected
bool Telepathy.Client.Connected
get
Definition at line
18
of file
Client.cs
.
19
{
20
get
21
{
22
TcpClient
tcpClient
= this.
client
;
23
if
(tcpClient ==
null
)
24
{
25
return
;
26
}
27
Socket
clientSocket
=
tcpClient
.m_ClientSocket;
28
if
(
clientSocket
!=
null
)
29
{
30
bool
is_connected =
clientSocket
.
is_connected
;
31
return
;
32
}
33
}
34
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Net.Sockets.Socket.is_connected
bool is_connected
Definition
Socket.cs:2076
System.Net.Sockets.Socket
Definition
Socket.cs:15
System.Net.Sockets.TcpClient
Definition
TcpClient.cs:8
Telepathy.Client.client
TcpClient client
Definition
Client.cs:291
Telepathy
Client
Generated by
1.10.0